Imagine a world. Now play in it. Then tell me about it. Invite me to imagine my own world. Now we can both play together, fuse our worlds and tell others about them. We continue playing and telling stories until everyone on Earth is playing and telling stories. Isn't this what all sciences, arts, crafts, sorcery, bureaucracy, wars and friendships are about?
Playing
groworld / sym
groWorld's 'sym' trajectory is looking at plants as organisational principles for the culture of the 21st century. It is about transforming cultural experiences, informed and inspired by biological and ecological systems.










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